Contact me at boxyone[at]gmail.com with any enquiries.
:: IDENTITY ::
Name : Keith Duke-Cox
D.O.B. : 17th March 1979
Nationality : British
Primary Skills : Environment Artist / Level Designer
Email : boxyone[at]gmail.com
C.V. : Available upon request
:: KEY SKILLS ::
Level Editors : Hammer, UnrealED, Sandbox, Radiant, Torque Editor
Level Design Skills : BSP blockout and detail geometry, level and game flow planning (single and mulitplayer), gameplay control/trigger systems, 2D concept/layout sketching, lighting, VIS/FPS optimisation
Art : Photoshop, CrazyBump, Flash, Director MX, Premiere
Art Skills : Texture/material creation, shaders, GUI/frontend design, wesite design
3D Art : 3D Studio Max, ZBrush
3D Art Skills : Low poly mesh creation (modelling, unwrapping), simple object animation, model optimisation, skeletal rigging, high poly mesh creation and detailing
Documentation : MS Word, MS Excel, MS Project, MS Powerpoint
Source Control : Tortoise SVN
:: PROFESSIONAL EXPERIENCE ::
The Outsider: Environment Artist (2008-present)
Natural Selection 2: Environment Artist (2007-2008)
:: MOD EXPERIENCE ::
Nuclear Dawn: FPS/RTS hybrid mod on Source Engine (2007)
Hidden Source: FPS 'One vs Many' mod on Source Engine (2005-2007)
Citizen-132: FPS Singleplayer mod on Source Engine (2003)
:: EDUCATION ::
University of Lincoln: Games Computing (Software Development) BSc, First Class Honours [2005]